Discover #SHU2024
The first Social Hackathon in Umbria
4-7 July
4 days of events between innovation and digital fun
The Social Hackathon Umbria 2024 (#SHU2024) is organised by the European Grants International Academy (EGInA), in collaboration with the Istituto Superiore di Sanità - Centro Nazionale Malattie Rare (National Centre for Rare Diseases) and the Crowddreaming Hackadmy Lab Foligno 4D (CRHACK LAB F4D), and aims to develop the digital skills of young people through a preparatory training for participation in a Hackathon that intends to promote the co-creation of innovative digital solutions to support individuals and Civil Society Organisations in achieving the Sustainable Development Goals (SDGs) of the United Nations 2030 Agenda.
#SHU2024 envisages a four-day Hackathon, Workshops, Exhibitions and Laboratories, from 4 to 7 July 2024 in the splendid setting of the medieval village of Bevagna, a perfect synthesis of good living typical of the Umbria Region. More than 300 participants from all over the world will share their views on three thematic areas related to wellbeing: physical, mental and social. In the coming weeks we will select the most relevant ideas to be developed by teams of up to 8 members led by an experienced team manager. During the 48-hour hackathon, teams will be able to create a pitch, prototype or product to present in front of a panel of experts.
Challenges
of digital co-creation for the implementation of innovative digital solutions to promote wellbeing in all its forms
development projects
selected on the basis of criteria of innovation, impact, feasibility and transferability.
Side events
organised during the 4-day Hackathon to learn about the world of technological and digital innovation linked to sustainable development
HOURS
granted to participants to develop one of the selected projects.
THE DIMENSIONS OF WELL-BEING
#SHU2024 aims to develop the digital skills of young people and adults through preparatory training for a hackathon to co-create innovative digital solutions that promote wellbeing in all its forms and facilitate the achievement of the UN 2030 Agenda's Sustainable Development Goals.
The hackathon is the main event of SHU2024 and will see teams of 8-10 participants, coordinated by an expert mentor, confront each other through the co-creation of digital solutions and projects that respond to the three thematic challenges linked by the keyword: WELLBEING
To participate in SHU2024, projects must focus on any type of digital service or product (e.g. Apps, Web Portals, Digital Games, etc.), refer to one or more SDGs, and promote at least one of the following dimensions of wellbeing:
Physical Wellbeing
Propose a digital solution that supports lifestyle choices and behaviors related to rest, balanced diet, physical activity, hygiene, and relaxation to achieve optimal functioning.
Mental Wellbeing
Propose a digital solution that helps reduce risk, build resilience, and create supportive environments for mental health by overcoming language barriers and enabling creative processes.
Social Wellbeing
Propose a digital solution that supports individuals and organizations to share, develop and sustain meaningful relationships with others for a more equitable, inclusive and diverse society.
PARTICIPATE
#SHU2024 is not just a Hackathon... discover the Workshops, Events and Seminars we have organised for you!
STOP-MOTION CREATIVE LAB
5 JULY
- Hours > 9.30 - 13.00
- Venue > Chiostro di San Domenico (Sala Mevania)
- Workshop conducted in English by animators from Primanima Animation (HU)
CREATIVE SALADS WORKSHOP
5 JULY
- Hours > 11.00 - 12.30
- Venue > Chiostro di San Domenico
- Bilingual workshop to explore and share culinary traditions from around the world!
LET'S PLAY SPOONS
5 JULY
- Hours > 18.00 - 19.30
- Venue > Chiostro di San Domenico
- Enhance your fine motor skills, rhythm, creativity, collaboration, and self-confidence
DOG WELLBEING AND OWNER TRAINING
6 JULY
- Hours > 9.30 - 11.00
- Venue > Chiostro di San Domenico
- Explore the language of the animal world and meet Nicole's four-legged friends
SOCIAL JURY @ #SHU2024
6 JULY
- Hours > 15.00 - 17.00
- Venue > Secondaria di I grado "C. Trabalza"
- An adult HoverBoard and two Smart Gardens raffled among all participants
PLANNING URBAN WELLBEING
6 JULY
- Hours > 16.30 - 18.00
- Venue > Chiostro di San Domenico
- Learn Tactical Urbanism techniques for the co-design of a quality public space
THE SOCIAL HACKADEMY PROJECTS
Check out the competing projects at #SHU2024!
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YESSS, Social Sustainability Strategies for Youth
YESSS, Social Sustainability Strategies for Youth
2024 Progetti -
IN-SALADS: short food supply multicultural chain
IN-SALADS: short food supply multicultural chain
2024 Progetti -
Vocazione pedonale: mappe percettive per Bevagna
Vocazione pedonale: mappe percettive per Bevagna
2024 Progetti -
Tacuinum 2.0: Nuovi Strumenti, Antichi Saperi
Tacuinum 2.0: Nuovi Strumenti, Antichi Saperi
2024 Progetti -
Lideri.mk
Lideri.mk
2024 Progetti -
MAKS – DAR DAR
MAKS – DAR DAR
2024 Progetti -
Descarboniza
Descarboniza
2024 Progetti -
CIAPE – Centro Italiano per l’Apprendimento Permanente
CIAPE – Centro Italiano per l’Apprendimento Permanente
2024 Progetti -
A suo tempo!
A suo tempo!
2024 Progetti